💡Economy & Scavenging Strategy

Include a Tinker in your farming expeditions whenever possible. The Tinker’s passive Scrap Scavenger ability grants a massive +50% multiplier on all metal scrap drops, substantially accelerating cattery upgrades.

Net Coins / Hr468

+117 Coins per run (4 runs/hr)

Net Scrap / Hr416

+104 Scrap per run

Expected Vet Bill-7 Coins

Injury Risk: 6% per cat

Stray Recruit57%

Chance to recruit wild cat

Select Adventure Route

Back Alleyways & Dumpsters

Easy

Urban back alleys packed with overflowing trash bins, rabid alley cats, and scrap metal piles. Ideal for starting expeditions.

Rec Level: 1+6 Rooms

Flooded Subterranean Drains

Medium

Dark murky sewer tunnels infested with mutated vermin, toxic waste leaks, and slippery water currents.

Rec Level: 3+8 Rooms

Industrial Junkyard & Scrapyard

Hard

Heavily fortified auto scrapyard with crushing hydraulic presses, magnetized cranes, and heavily armored feral guard beasts.

Rec Level: 5+10 Rooms

Gothic Manor Estate

Extreme / Nightmare

Haunted aristocratic estate harboring ancient vampiric feline bloodlines, cursed relics, and terrifying necrotic abominations.

Rec Level: 8+12 Rooms

Expedition Modifiers & Perks

Status: Moderate / Balanced
Party Avg Level3

Under-leveling raises injury chance

Party Luck Stat Total25

+38% Bonus Loot Yield

Runs Per Hour4

Typical run takes 8-15 mins

10-Run Cumulative Profit Curve (Coins vs Scrap vs Vet Costs)

Frequently Asked Questions

How does Party Luck affect scrap and coin yields?

Each point of total party Luck (LCK) adds +1.5% to the gross coin and scrap drop multiplier from defeated dungeon enemies and treasure chests.

How do under-leveled parties get penalized in high chapters?

Entering a dungeon route below the recommended party level increases injury risk by +12% per missing level. Severe injuries trigger high hospital surgery fees upon returning to the cattery.

Is Hospital Medical Insurance worth the upfront cost?

Yes. In Chapters 3 and 4 where base vet surgery fees exceed 180 coins per injured cat, the 50% discount from insurance saves an average of 120-240 coins per expedition run.