Clearing Level 50/55 Ultra raids before the 600-second timer expires requires a sustained squad output of at least 1,500+ combined DPS. Stack 15 maxed Jetragon / Blazamut units with 4-star condensation.
Raid Boss & 20-Pal Squad DPS Simulator
Simulate high-end Base Raid Boss combat (Bellanoir Libero Ultra, Blazamut Ryu Ultra), compute 15-20 Pal squad DPS rotations, track Time-To-Kill thresholds, and predict Phase 2 Elemental Shifts.
Raid Encounter & Squad Builder
Player Personal Loadout:
46,245 DPS
Recommended Phase 2 backup Pals: Jormuntide Ignis, Blazamut, Ragnahawk, Faleris
Frequently Asked Questions
Why do Dragon Pals fail against Bellanoir Libero Ultra in Phase 2?
At 20% remaining HP (180,000 HP), Bellanoir Libero Ultra activates an instant elemental phase shift from Dark to ICE. Because Ice deals 2.0x super-effective damage to Dragon and resists Dragon attacks, Dragon Pals are instantly eliminated. You must deploy Fire backup Pals (Jormuntide Ignis / Blazamut) to finish Phase 2.
How many Gobfins should I carry in my player inventory for raid boss DPS?
Carrying 4 condensed 4-Star Gobfins with the Vanguard passive trait grants the player a staggering +80% passive Attack buff, which boosts direct rocket launcher and laser rifle damage by thousands of damage per shot.
Can raid bosses be fought inside a standard crafting base?
It is strongly advised to construct a separate dedicated Raid Base (consisting only of a Palbox, Summoning Altar, feedbox, and high-tier defensive walls) away from your main production base. Ultra raid bosses unleash devastating meteor attacks that will instantly demolish your storage chests and assembly lines.