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Endless Legend 2 Decision Engine

FIDSI City Yield & Population Growth Solver

Simulate district leveling, worker allocation multipliers, inflation upkeep, and turn-to-growth progression.

City Morale State
Happy (115% Yield)
Deficit Warning: Losing 25 Dust/turn. Army disbanding risk if treasury hits 0.
Food Surplus/turn
+23
Next Citizen in 38 turns
Net Industry/turn
+57
Gross: 57 Ind
Net Dust Cashflow/turn
-25
Drain: -66 Dust
Net Science/turn
+40
Gross: 40 Sci
Net Influence/turn
+15
Empire Plans Fuel

Population & District Expansion

City Population: 14 CitizensUnassigned: 0
District Morale Delta:-10 Approval

Citizen Job Allocation

๐ŸŒพ Food
โš™๏ธ Industry
โœจ Dust
๐Ÿงช Science
๐Ÿ‘‘ Influence

Yield Comparison (Net vs Gross)

Growth Curve: Food Needed Per Citizen

Formula: F_req = 12 ร— (Population)^1.62