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BIG WALKAuthority Hub
House House • 0ms Decision Engines
Patch v1.0.2 Live
2–12 Player Party Loadout & Gear Balancer
Optimize team item distribution, holster slots, and capability coverage across navigation, communication, and lighting.
Available Team Inventory Pools
Walkie-Talkies:
Paper Maps:
Compasses:
Binoculars:
Flashlights:
Laser Pointers:
Signal Flares:
Megaphones:
Cowbells:
Navigation100%
Comms Network100%
Night Lighting100%
Team Readiness91%
Optimal Squad Role & Gear Assignments
Player 1: Scout / NavigatorOptimal (100%)
High movement pacing; reads paper map coordinates and triangulates landmarks.
Paper Map • Brass Compass • Binoculars
Player 2: Radio OperatorOptimal (100%)
Maintains team communication frequency and monitors audio cues.
Walkie-Talkie • Megaphone
Player 3: Lookout / SpotterOptimal (100%)
Marks distant targets with laser pointer and signals across chasms with flares.
Laser Pointer • Signal Flare (x3) • Heavy Flashlight
Player 4: Heavy LifterFlexible (75%)
Carries puzzle pieces, gourds, and large crates.
Walkie-Talkie
Player 5: GeneralistFlexible (75%)
Assists with synchronized switches and secondary tools.
Walkie-Talkie
Player 6: Heavy LifterFlexible (75%)
Carries puzzle pieces, gourds, and large crates.
Walkie-Talkie
Party Loadout Optimization Strategy:
- Balanced Loadout: Team has full operational coverage for all island activities and co-op puzzles.