A-Life 2.0 Live
Instant Client Decision Engine
Ballistics, TTK & Armor Penetration Calculator
Simulate realistic kinetic velocity decay, bullet drop, multi-tier armor penetration (Tier 0–5), hit zones, and time-to-kill (TTK) across human stalkers and mutated horrors in the Zone.
Firearm & Target Setup
Synchronous instantEngagement Distance75 Meters
Point Blank (5m)Mid Range (100m)Extreme Sniper (400m)
Durability100%
Damage / Shot
20.6 HP
Base: 44 HP
Shots To Kill
7 Hits
Target HP: 140
Time To Kill
0.55 sec
Rate: 650 RPM
Ammo Cost
126 cp
Coupons to neutralize
Combat Decision Verdict
Solid tactical engagement (TTK 0.55s, 7 hits). Maintain steady recoil control.
Impact Velocity: 769 m/s•Bullet Drop: 4.1 cm•Time of Flight: 91 ms•Penetration: 85%
Empirical Damage Falloff vs Distance
Visualizes kinetic energy decay and armor penetration scaling from 10m to 400m
Effective Range: 120m