Runner Shell Archetypes & Cybernetic Nodes
Exhaustive entity records documenting runner chassis attributes, tactical cooldown abilities, passive cybernetics, and implant modifications.
Recon Infiltrator
Stealth / Speed / ScoutUltra-light carbon-composite chassis built for pure reconnaissance, aggressive rotations, and silent extraction beacon activation.
Activates active camo cloaking for 6.5 seconds, reducing visibility by 85% and muting sprint audio signatures. Breaking stealth with a weapon strike grants +25% bonus critical damage for 2.0s.
Crouch movement is 100% silent. Highlights enemy runner heat signatures through light dust storms and smoke within 30 meters.
Skirmisher Assault
Balanced / Frontline CombatThe standard multi-role military cyborg shell. Excels at prolonged corridor firefights and high-tempo squad skirmishes.
Deploys an instant +50 temporary kinetic overshield that absorbs incoming ballistic and energy damage for 5 seconds, converting 20% of absorbed damage into reload speed buff.
Recoil reset duration is reduced by 25%. Weapon swap and ADS transition speeds are increased by +20% across all assault rifles and SMGs.
Titan Vanguard
Fortified / Heavy BreacherReinforced durasteel exoskeleton designed to absorb intense enemy fire while anchoring contested extraction zones.
Erects an indestructible titanium-alloy half-wall barricade (lasting 12s) that emits a localized EMP wave, stripping 40 shield points from enemy runners within 8m.
Reduces explosive and concussion damage by 35%. Complete immunity to melee stagger and weapon flinch when firing heavy machine guns.
Demolition Juggernaut
Siege / Super-Heavy TankA walking fortress outfitted with industrial-grade composite armor. Trades sprint speed for unmatched survivability and devastating cover penetration.
Locks feet into terrain, providing an impenetrable 360-degree kinetic barrier (+100 shield) and increasing weapon penetration by +50% for 8 seconds. Movement is restricted to slow walk.
Carries +100% additional ammo reserves with zero weight penalty. Reduces environmental hazard damage (acid, radiation) by 50%.
Technomancer E-War
Electronic Warfare / Volt SpecialistHigh-tech cyberwarfare specialist designed to disable enemy electronic visors, strip shields, and speed-hack extraction vaults.
Launches a seeking shock dart that chains across up to 3 enemy runners, instantly draining 60 shield points, jamming weapon optics, and scrambling mini-map radars for 4 seconds.
Killing enemies with Volt weapons instantly replenishes 30 shield points. Hacking extraction terminals and loot vaults takes 50% less time.
All 12 Cybernetic Implants
Compatible with all runner shell chassis.
+20% Sprint Acceleration & Slide Distance
Synthetic myofibril bundles woven directly into runner leg chassis for enhanced agility and longer power-slides.
+15% Sprint Speed & +25% Weapon Draw Speed
High-voltage servos providing instantaneous reaction times at the cost of slight heat-induced armor vulnerability.
Reduces Footstep Audio Detection Radius by 60%
Sub-harmonic sound cancellation node that muffles mechanical movements and gear shifting during tactical flanking.
+15% Ballistic Damage Resistance
Layered reactive polymers that absorb and disperse high-velocity projectile impacts across the torso.
Passively restores 3 HP/sec after 4s without taking damage
Autonomous micro-bots that reconstruct damaged cybernetic plating and seal chassis breaches during downtime.
+25 Flat Shield Capacity & -0.5s Shield Delay
High-density electrostatic capacitor that bolsters total energy shielding and accelerates barrier regeneration.
+10% Headshot Multiplier on all precision weapons
Direct optic nerve link providing millisecond trajectory calculations and enhanced target weakpoint highlighting.
+15% Armor Penetration for Heavy & MIPS weapons
Hydraulic barrel stabilizer and chamber pressure booster designed to maximize kinetic core penetration.
+15% Fire Rate and +10% Speed for 4s after scoring a kill
Combat stimulator that floods synthetic neural pathways upon target neutralisation for rapid multi-frag chaining.
+25% Shield Damage & +15% Energy Weapon Mag Size
Cryo-cooled superconducting magnets that increase the ionization efficiency of Volt Batteries and Cells.
+15kg Max Weight Capacity & +4 Grid Inventory Slots
Reinforced spinal harness and servo brackets enabling runners to haul heavy salvage without speed penalties.
Reveals high-value loot chests and extraction timer deltas on HUD
Deep-frequency radar pulse that flags Exotic and Prototype salvage containers within a 50-meter radius.