Ballistics Simulator

Ballistics, TTK & Armor Penetration Simulator

Model empirical time-to-kill, distance falloff curves, body part multiplier weighting, and shield mitigation for all 28 Marathon weapons.

Time to Kill1.60s

1. Select Weapon

Tier A
Base DMG14
RPM600
Armor Pen25%
Mag Size32

2. Target Armor Tier

200 Total EHP

3. Distance & Hit Distribution

Engagement Distance:25 meters
0m (Point-Blank)Optimal: 35mMax: 70m100m
Headshot Accuracy Ratio:25%
Shots to Kill (BTK)17bullets
Effective Per-Shot12.2weighted avg
Sustained DPS73.7w/ reloads

Per-Shot Damage Breakdown

HEADSHOT16.6
TORSO / BODY11.1
LIMBS8.3

Distance Falloff Curve (0 - 110m)

Damage vs Meters