Cybernetic Shells & Implants Database

Runner Shell Archetypes & Cybernetic Nodes

Exhaustive entity records documenting runner chassis attributes, tactical cooldown abilities, passive cybernetics, and implant modifications.

5 Shells • 12 Implants
Tier 1 (Light)

Recon Infiltrator

Stealth / Speed / Scout
Flanker

Ultra-light carbon-composite chassis built for pure reconnaissance, aggressive rotations, and silent extraction beacon activation.

Health100 HP
Shield50 SHD
Sprint9.2 m/s
Capacity35 kg
Tactical: Optical Camouflage Pulse28s CD

Activates active camo cloaking for 6.5 seconds, reducing visibility by 85% and muting sprint audio signatures. Breaking stealth with a weapon strike grants +25% bonus critical damage for 2.0s.

Passive: Acoustic Dampener & Thermal Visor

Crouch movement is 100% silent. Highlights enemy runner heat signatures through light dust storms and smoke within 30 meters.

Armor Mit.: 5%Build Loadout
Tier 2 (Medium)

Skirmisher Assault

Balanced / Frontline Combat
Pointman

The standard multi-role military cyborg shell. Excels at prolonged corridor firefights and high-tempo squad skirmishes.

Health125 HP
Shield75 SHD
Sprint8.2 m/s
Capacity50 kg
Tactical: Overcharge Kinetic Shield22s CD

Deploys an instant +50 temporary kinetic overshield that absorbs incoming ballistic and energy damage for 5 seconds, converting 20% of absorbed damage into reload speed buff.

Passive: Combat Stride & Rapid Recoil Recovery

Recoil reset duration is reduced by 25%. Weapon swap and ADS transition speeds are increased by +20% across all assault rifles and SMGs.

Armor Mit.: 15%Build Loadout
Tier 3 (Heavy)

Titan Vanguard

Fortified / Heavy Breacher
Anchor

Reinforced durasteel exoskeleton designed to absorb intense enemy fire while anchoring contested extraction zones.

Health160 HP
Shield100 SHD
Sprint7.1 m/s
Capacity75 kg
Tactical: Deployable Barricade & EMP Burst35s CD

Erects an indestructible titanium-alloy half-wall barricade (lasting 12s) that emits a localized EMP wave, stripping 40 shield points from enemy runners within 8m.

Passive: Ballistic Plating & Knockback Immunity

Reduces explosive and concussion damage by 35%. Complete immunity to melee stagger and weapon flinch when firing heavy machine guns.

Armor Mit.: 30%Build Loadout
Tier 4 (Juggernaut)

Demolition Juggernaut

Siege / Super-Heavy Tank
Breach Spearhead

A walking fortress outfitted with industrial-grade composite armor. Trades sprint speed for unmatched survivability and devastating cover penetration.

Health200 HP
Shield125 SHD
Sprint6.2 m/s
Capacity100 kg
Tactical: Siege Stance Protocol40s CD

Locks feet into terrain, providing an impenetrable 360-degree kinetic barrier (+100 shield) and increasing weapon penetration by +50% for 8 seconds. Movement is restricted to slow walk.

Passive: Heavy Munitions Carrier

Carries +100% additional ammo reserves with zero weight penalty. Reduces environmental hazard damage (acid, radiation) by 50%.

Armor Mit.: 45%Build Loadout
Specialist (Tech)

Technomancer E-War

Electronic Warfare / Volt Specialist
Electronic Warfare

High-tech cyberwarfare specialist designed to disable enemy electronic visors, strip shields, and speed-hack extraction vaults.

Health110 HP
Shield90 SHD
Sprint8.5 m/s
Capacity45 kg
Tactical: System Disruption Pulse (EMP)25s CD

Launches a seeking shock dart that chains across up to 3 enemy runners, instantly draining 60 shield points, jamming weapon optics, and scrambling mini-map radars for 4 seconds.

Passive: Volt Siphon & Overclock Capacitors

Killing enemies with Volt weapons instantly replenishes 30 shield points. Hacking extraction terminals and loot vaults takes 50% less time.

Armor Mit.: 10%Build Loadout

All 12 Cybernetic Implants

Compatible with all runner shell chassis.

Myomer Muscle WeaveMobility

+20% Sprint Acceleration & Slide Distance

Synthetic myofibril bundles woven directly into runner leg chassis for enhanced agility and longer power-slides.

Overclocked ActuatorsMobility

+15% Sprint Speed & +25% Weapon Draw Speed

High-voltage servos providing instantaneous reaction times at the cost of slight heat-induced armor vulnerability.

Acoustic Stealth EmitterMobility

Reduces Footstep Audio Detection Radius by 60%

Sub-harmonic sound cancellation node that muffles mechanical movements and gear shifting during tactical flanking.

Kinetic Dampener PlatesDefense

+15% Ballistic Damage Resistance

Layered reactive polymers that absorb and disperse high-velocity projectile impacts across the torso.

Nano-Repair SwarmDefense

Passively restores 3 HP/sec after 4s without taking damage

Autonomous micro-bots that reconstruct damaged cybernetic plating and seal chassis breaches during downtime.

Aegis Shield CapacitorDefense

+25 Flat Shield Capacity & -0.5s Shield Delay

High-density electrostatic capacitor that bolsters total energy shielding and accelerates barrier regeneration.

Neural Targeting MatrixCombat

+10% Headshot Multiplier on all precision weapons

Direct optic nerve link providing millisecond trajectory calculations and enhanced target weakpoint highlighting.

Heavy Munitions LinkCombat

+15% Armor Penetration for Heavy & MIPS weapons

Hydraulic barrel stabilizer and chamber pressure booster designed to maximize kinetic core penetration.

Adrenaline Bio-PumpCombat

+15% Fire Rate and +10% Speed for 4s after scoring a kill

Combat stimulator that floods synthetic neural pathways upon target neutralisation for rapid multi-frag chaining.

Volt Superconductor CoilsCombat

+25% Shield Damage & +15% Energy Weapon Mag Size

Cryo-cooled superconducting magnets that increase the ionization efficiency of Volt Batteries and Cells.

Mule Exosuit RigUtility

+15kg Max Weight Capacity & +4 Grid Inventory Slots

Reinforced spinal harness and servo brackets enabling runners to haul heavy salvage without speed penalties.

Quantum Extraction ScannerUtility

Reveals high-value loot chests and extraction timer deltas on HUD

Deep-frequency radar pulse that flags Exotic and Prototype salvage containers within a 50-meter radius.