Damage Per Second Estimator
Enter your weapon stats and modifiers to estimate DPS with the exact PoE2 damage formula: Increased (additive) → More (multiplicative chain) → Critical Strike → Enemy Resistance.
335
×1.440
10.0%
Low
Weapon & Skill Stats
Sum of all "Increased" and "Reduced" modifiers (additive with each other)
Damage Calculation Breakdown
DPS Scaling Curve
DPS as "Increased" modifier stack grows from 0% to 300%. Notice diminishing returns at high Increased values — invest in "More" sources instead.
Engine Optimization Tips
You have 1 "More" modifier (44%). Adding a second More source (e.g. 25% from a second support) multiplies again: ×1.80x total vs current ×1.44x.
Attack speed is 1.40 APS. Melee builds benefit greatly from "Increased Attack Speed" on gloves or belts — each 10% speed increase scales DPS linearly.
Increased vs More: Your current Increased stack (120%) applies additively. More modifiers multiply on top. Priority: if Increased < 150%, add more Increased. If Increased > 150%, prioritize More sources.