Skill Gems & Uncut Sockets Database
Inspect mana/spirit costs, active skill scaling, support gem multipliers, and tag compatibility.
Sunder
Req Lvl 1 • StrengthSlams the ground with a two-handed mace or axe, creating a cracking earth fissure that travels in a straight line, releasing shockwaves when striking enemies.
Deals 240% of Base Damage. Releases secondary shockwaves dealing 120% base damage in a 4m circle around each target hit.
Earthquake
Req Lvl 28 • StrengthSmashes the ground creating an impact area and an aftershock fissure that detonates after a 1.2s delay for colossal area damage.
Initial hit deals 180% base damage; delayed Aftershock deals 420% more damage with 80% increased Area of Effect.
Tornado Shot
Req Lvl 28 • DexterityFires a piercing arrow that detonates into a spinning vortex upon reaching the target location, firing sub-projectiles in all directions.
Fires 3 secondary arrows per tornado. Secondary arrows pierce and ricochet off terrain.
Lightning Arrow
Req Lvl 12 • DexterityFires a lightning-charged arrow that shocks the target and discharges electric bolts to up to 4 nearby enemies.
Converts 50% of Physical Damage to Lightning Damage. +35% increased effect of Shock.
Armor-Piercing Bolt (Crossbow)
Req Lvl 4 • HybridFires heavy steel-tipped bolts from a Crossbow that completely penetrate monster physical armour and apply Sunder Vulnerability.
Deals 160% base damage. Penetrates 40% of Monster Physical Damage Reduction.
Incendiary Grenade (Crossbow Launcher)
Req Lvl 16 • HybridLaunches an explosive napalm canister that detonates on impact, setting the ground on fire and dealing heavy burning damage.
Impact deals 210% Fire Damage; Burning Ground deals 1,840 Fire Damage per second for 5 seconds.
Whirling Staff (Quarterstaff)
Req Lvl 8 • DexterityPerforms a continuous 360-degree quarterstaff spin, deflecting incoming projectiles and building up Martial Flow stacks.
Hits 4 times over 1.2s dealing 85% damage per strike. Grants 20% projectile avoidance during rotation.
Glacial Palm (Unarmed / Staff)
Req Lvl 18 • HybridDashes forward and strikes an enemy with a frozen palm thrust, creating an ice wave that Freezes foes and shatters frozen targets.
Converts 100% of Physical to Cold Damage. Deals 280% damage. Shatters inflict Cold AoE explosions.
Lightning Javelin (Spear)
Req Lvl 12 • DexterityHurls an electrified spear that splits into a fan of lightning arcs on impact, shocking all surrounding enemies.
Pierces 2 targets. Split arcs deal 140% base Lightning Damage with +30% Shock chance.
Bear Slam (Shapeshifter)
Req Lvl 10 • StrengthTransforms instantly into a massive Ursine beast, bringing down twin paws to shatter the earth and generate Stagger.
Deals 350% base damage. Generates 50% more Stagger on bosses and grants +1,200 Armour for 4s.
Spark
Req Lvl 1 • IntelligenceFires erratic sparks of electrical energy in random directions that bounce off walls and pierce through enemies until expiring.
Fires 4 sparks with 2.5s duration. Deals 240-450 Lightning damage per spark hit.
Fireball
Req Lvl 1 • IntelligenceHurls an explosive sphere of fire that detonates upon hitting a target or terrain, inflicting heavy area Fire Damage and Ignite.
Deals 380-570 Fire Damage with a 3m explosion radius. 100% chance to Ignite on critical strike.
Comet (Ice Spell)
Req Lvl 24 • IntelligenceCalls down a colossal frozen meteor from the heavens that crashes into the target area, freezing all enemies caught in the impact crater.
Deals 980-1450 Cold Damage. Creates Chilled Ground for 6 seconds. Guaranteed 100% Freeze chance.
Raise Skeleton Phalanx
Req Lvl 4 • IntelligenceReserves 20 Spirit to summon a permanent squad of 3 Skeletal Warriors equipped with shields that block incoming attacks.
Skeletons have 850 base Life, deal 120 Physical damage per strike, and taunt nearby foes on attack.
Spell Echo Support
Req Lvl 31 • IntelligenceSupported spells repeat an additional time instantaneously with 50% more Cast Speed.
Supported spells deal 10% less damage on initial hit but repeat instantly for 200% effective DPS.
Greater Multiple Projectiles Support
Req Lvl 38 • DexteritySupported skills fire 4 additional projectiles with a spread cone.
Adds +4 Projectiles; supported skills deal 25% less projectile damage.
Brutality Support
Req Lvl 18 • StrengthSupported skills deal massive physical damage but cannot deal any elemental or chaos damage.
Supported skills deal 45% more Physical Damage and 20% increased Bleeding duration.
Trinity Support
Req Lvl 18 • HybridSupported skills build Resonance when dealing different elemental damage types, granting huge elemental penetration.
At 50 Resonance for each element, supported skills deal 30% more Elemental Damage and penetrate 20% Elemental Resistances.